Some Notes on the Works in the SOUND ECOLOGIES
After several years of working
with silent image systems, a decision
was made to integrate sound
based on data generated by the image.
These early experiments lead
to the development of the following
-A NICE TRILOGY
-FORMS OF FREEDOM AND INVOLVEMENT
-THREE REACTIONARY PIECES
I. A NICE TRILOGY
COMPOSITION FOR OFFICE, HOUSE AND TUNNEL VISION
-UNTITLED COMPOSITION FOR NOMADS, FARMERS AND ARTIFICIAL NATURE
-UNTITLED COMPOSITION FOR OFFICE, HOUSE AND ARTIFICIAL NATURE
Although generally concerned
with the evolution of images initially
derived from the processing
of empty space, a commercial commission
lead to the introduction
of images symbolizing "Offices" and a
"House" as basis for the
image processing. Although these semantic
elements are contrary to
the original concept they do undeniably
add a visual (and semantic)
focal point which perhaps should not be
rejected purely on ideological
If the basic image processing
systems can be seen as symbolic of
natural organic systems
then Houses and Offices can also be considered
as being symbolic for basic
cultural needs as shelter and work.
Although derived within
their own systems of logic the complexities
of modern life often cause
the appearance of these cultural
artifacts to be experienced
locally as a shock to the system which
must then try and integrate
them into the local ecology.
I am tempted to describe
the ecology of procedures which form
the works portraits of the
artist but this is only partly true
because the work forms the
artist just as surely as the artist
forms the work. Both are
locked together in a feed-back loop
between image and process
creating an evolutionary universe of
images defining and refining
the artistic process. So is the work
a reconstruction of the
internal world or a deconstruction of the
The three works are basically
conceptual games around this theme:
COMPOSITION FOR OFFICE, HOUSE AND TUNNEL VISION
Motto: The Ways of Life are Blind.
In a test
phase for the third work images were generated which
a romantic picture postcard of a city wreathed in a
rather static and so it was decided to increase image
not by adding another processing principle but by
the visual space that was being processed.
simple and mechanical sound/image process suggests
Watchmaker" and the fragmented images the visual
of someone with tunnel vision.
COMPOSITION FOR NOMADS, FARMERS AND ARTIFICIAL NATURE
Motto: The Ways of Life are Manifold.
a pure "organic" system in its original form, a complex
of processes. Some processes (the Nomads) are less
than others (the Farmers). The balance between
and organization is of course a basic theme in all
The freedom from outside interference in this work
the charm and the limitation of the system.
COMPOSITION FOR OFFICE, HOUSE AND ARTIFICIAL NATURE
Motto: The Ways of Life are Simple.
ecology of automata which integrates suddenly
offices and houses into it's own artificial nature.
II. FORMS OF FREEDOM AND INVOLVEMENT
-CAUSING COSMIC EVOLUTION?
-MULTIPLYING AND DIVIDING
-INTO CONFLICT OR COOPERATION
This composite work
was originally conceived as a computer
of six computers each continually running
a different program.
The programs are completely deterministic
although they are randomly
configurated when initialized.
In the version with
sound, sub-titles have been added and the
programs have been chained
together so that the complete work can
easily be presented
as a video recording. If presented as a live
work the viewer can
determine how long each section must last by
pressing a key to move
on to the next section. If preferred, the
pieces can be split
off again and presented as an installation
on separate computers.
The complete work contains
the following pieces:
motto: The Romantic Individual Search
Are a family
of Movable Finite Automata which move around
the image according to the (colour) values of
within the space through which they move.
the actions of the automata are not only controlled
environment but they are also processing the
in their immediate vicinity the machines are rather
systems interacting with(in) an environment.
motto: Organizing the Production
Are a family
of Movable Cell Automata similar to the "Nomads"
of freely processing individual points of space
through blocks of space before moving on.
motto: When Animal Farm meets the Free Market
the first two works.
motto: So Will You, Won't You, Join the Dance?
Is a family
of Movable Cell Automata based on a radial scan.
motto: Diversity being our only hope for Survival)
the three previously established procedures.
Conflict or COOPERATION
motto: Oh Mirror, Mirror on the Wall!
the three previously established procedures
a modified time-sharing system to generate a cacophony
fighting to perform.
III. THREE REACTIONARY PIECES
is a mechanical processor of cliches. Languages
based on the manipulation of cliches because if the
not cliches they would be meaningless, and yet somehow
able to transcend the cliche and apparently generate an
range of subtlety of meaning. The problem is how can the
cliche of the computer be transcended so that its
as a language based machine can be fully realized?
image making elements (such as point, line, curve, etc.)
coincide with the graphic primitives of the AmigaBasic
language allow expression of a simple fascination for
organization and variation, of pattern making and breaking,
and of symmetry
of a group of audio-visual automata which form a set
dialogues between two deterministic systems (with a
configuration) which are connected to each other by
of each others output to form a single closed
system, in which the ghost of entropy is at least
bay if not completely banished.
are not particularly intelligent but interact more
systems such as the wind and the rain or simple single
they are reactionary they remind us of human
that were once considered to be virtues in the
the ultimate in global electronic communication,
on demand, became the opium of the people.
-In Memory of Patience
Groups of connected automata swim around in their environment
(common to all three works) which makes a pattern from the
result of scanning small areas of the screen.
-In Memory of Order
The automata are similar to their environment, but are more
restricted in their symmetry rules.
-In Memory of Memory
The automata are in the form of blocks which move
capturing sections of the environment pattern and
them (slightly) to a new location.
Amsterdam, March 1998